What new cultures of computing are needed for the Anthropocene? How can we re-design the invention, consumption, and use of computing amid climate change? What are responsible futures of computing in times of environmental upheaval? In this project studio course, we will draw on methods and theories from design, art, the humanities and social sciences to critically re-imagine computing in the Anthropocene. Students will research alternative models of computing, such as "computing within limits”, as well as alternative economic models, such as the circular economy and commoning, and from this research generate creative proposals and prototypes for computing. Through the course, students will learn about the Anthropocene as a concept, climate change as a set of current and future conditions, and diverse economies. Students will also learn and practice, through hands-on making activities, a range of methods for creativity, ideation, synthesis, and representation. In addition, students will develop skills in presenting their work to varied stakeholders and critics, as throughout the course we will engage with partners from industry, government, civil society, and communities This class will be of value to students with interests in design, sustainability, climate change, civics, futures, environmental ethics, ethics of care, and diverse economies. The course is affiliated with Computing & Society at Georgia Tech and the Serve-Learn-Sustain Center.